input_ControlPush( p_input, INPUT_CONTROL_SET_DIE, NULL );
}
-sout_instance_t * input_DetachSout( input_thread_t *p_input )
+sout_instance_t *input_DetachSout( input_thread_t *p_input )
{
assert( p_input->b_dead );
sout_instance_t *p_sout = p_input->p->p_sout;
* This is the "normal" thread that spawns the input processing chain,
* reads the stream, cleans up and waits
*****************************************************************************/
-static void* Run( vlc_object_t *p_this )
+static void *Run( vlc_object_t *p_this )
{
input_thread_t *p_input = (input_thread_t *)p_this;
const int canc = vlc_savecancel();
* This is the "just forget me" thread that spawns the input processing chain,
* reads the stream, cleans up and releases memory
*****************************************************************************/
-static void* RunAndDestroy( vlc_object_t *p_this )
+static void *RunAndDestroy( vlc_object_t *p_this )
{
input_thread_t *p_input = (input_thread_t *)p_this;
const int canc = vlc_savecancel();
/* Pause input */
static void ControlPause( input_thread_t *p_input, mtime_t i_control_date )
{
- int i_ret;
- int i_state;
- if( p_input->p->input.p_access )
- i_ret = access_Control( p_input->p->input.p_access,
- ACCESS_SET_PAUSE_STATE, true );
- else
- i_ret = demux_Control( p_input->p->input.p_demux,
- DEMUX_SET_PAUSE_STATE, true );
+ int i_ret = VLC_SUCCESS;
+ int i_state = PAUSE_S;
- i_state = PAUSE_S;
- if( i_ret )
+ if( p_input->p->b_can_pause )
{
- msg_Warn( p_input, "cannot set pause state" );
- i_state = p_input->i_state;
+ if( p_input->p->input.p_access )
+ i_ret = access_Control( p_input->p->input.p_access,
+ ACCESS_SET_PAUSE_STATE, true );
+ else
+ i_ret = demux_Control( p_input->p->input.p_demux,
+ DEMUX_SET_PAUSE_STATE, true );
+
+ if( i_ret )
+ {
+ msg_Warn( p_input, "cannot set pause state" );
+ i_state = p_input->i_state;
+ }
}
/* Switch to new state */
/* */
if( !i_ret )
- es_out_SetPauseState( p_input->p->p_es_out, true, true, i_control_date );
+ es_out_SetPauseState( p_input->p->p_es_out, p_input->p->b_can_pause, true, i_control_date );
}
static void ControlUnpause( input_thread_t *p_input, mtime_t i_control_date )
{
- int i_ret;
- if( p_input->p->input.p_access )
- i_ret = access_Control( p_input->p->input.p_access,
- ACCESS_SET_PAUSE_STATE, false );
- else
- i_ret = demux_Control( p_input->p->input.p_demux,
- DEMUX_SET_PAUSE_STATE, false );
+ int i_ret = VLC_SUCCESS;
- if( i_ret )
+ if( p_input->p->b_can_pause )
{
- /* FIXME What to do ? */
- msg_Warn( p_input, "cannot unset pause -> EOF" );
- vlc_mutex_unlock( &p_input->p->lock_control );
- input_ControlPush( p_input, INPUT_CONTROL_SET_DIE, NULL );
- vlc_mutex_lock( &p_input->p->lock_control );
+ if( p_input->p->input.p_access )
+ i_ret = access_Control( p_input->p->input.p_access,
+ ACCESS_SET_PAUSE_STATE, false );
+ else
+ i_ret = demux_Control( p_input->p->input.p_demux,
+ DEMUX_SET_PAUSE_STATE, false );
+ if( i_ret )
+ {
+ /* FIXME What to do ? */
+ msg_Warn( p_input, "cannot unset pause -> EOF" );
+ vlc_mutex_unlock( &p_input->p->lock_control );
+ input_ControlPush( p_input, INPUT_CONTROL_SET_DIE, NULL );
+ vlc_mutex_lock( &p_input->p->lock_control );
+ }
}
/* Switch to play */
b_force_update = true;
}
- else if( val.i_int == PAUSE_S && p_input->i_state == PLAYING_S &&
- p_input->p->b_can_pause )
+ else if( val.i_int == PAUSE_S && p_input->i_state == PLAYING_S /* &&
+ p_input->p->b_can_pause */ )
{
ControlPause( p_input, i_control_date );
b_force_update = true;
}
- else if( val.i_int == PAUSE_S && !p_input->p->b_can_pause )
+ else if( val.i_int == PAUSE_S && !p_input->p->b_can_pause && 0 )
{
b_force_update = true;