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binkaudio: set channel layout
author
Justin Ruggles
<justin.ruggles@gmail.com>
Sat, 7 Apr 2012 16:10:59 +0000
(12:10 -0400)
committer
Justin Ruggles
<justin.ruggles@gmail.com>
Mon, 12 Nov 2012 05:41:02 +0000
(
00:41
-0500)
libavcodec/binkaudio.c
patch
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diff --git
a/libavcodec/binkaudio.c
b/libavcodec/binkaudio.c
index
af56526
..
3a138e5
100644
(file)
--- a/
libavcodec/binkaudio.c
+++ b/
libavcodec/binkaudio.c
@@
-28,6
+28,7
@@
* http://wiki.multimedia.cx/index.php?title=Bink_Audio
*/
* http://wiki.multimedia.cx/index.php?title=Bink_Audio
*/
+#include "libavutil/channel_layout.h"
#include "avcodec.h"
#define BITSTREAM_READER_LE
#include "get_bits.h"
#include "avcodec.h"
#define BITSTREAM_READER_LE
#include "get_bits.h"
@@
-87,6
+88,8
@@
static av_cold int decode_init(AVCodecContext *avctx)
av_log(avctx, AV_LOG_ERROR, "too many channels: %d\n", avctx->channels);
return -1;
}
av_log(avctx, AV_LOG_ERROR, "too many channels: %d\n", avctx->channels);
return -1;
}
+ avctx->channel_layout = avctx->channels == 1 ? AV_CH_LAYOUT_MONO :
+ AV_CH_LAYOUT_STEREO;
s->version_b = avctx->extradata && avctx->extradata[3] == 'b';
s->version_b = avctx->extradata && avctx->extradata[3] == 'b';