# hardware accelerators
d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
-dxva2_deps="dxva2api_h LPDIRECT3DSURFACE9"
+dxva2_deps="dxva2api_h DXVA2_ConfigPictureDecode"
vaapi_deps="va_va_h"
vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads"
vda_extralibs="-framework CoreFoundation -framework VideoDecodeAcceleration -framework QuartzCore"
check_type "windows.h dxva.h" "DXVA_PicParams_HEVC"
check_type "windows.h d3d11.h" "ID3D11VideoDecoder"
-check_type d3d9.h LPDIRECT3DSURFACE9
+check_type "d3d9.h dxva2api.h" DXVA2_ConfigPictureDecode -D_WIN32_WINNT=0x0600
if ! disabled w32threads && ! enabled pthreads; then
check_func_headers "windows.h process.h" _beginthreadex &&