The function is automatically called.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
ret = ff_thread_get_buffer(avctx, &tframe, 0);
if (ret < 0)
return ret;
ret = ff_thread_get_buffer(avctx, &tframe, 0);
if (ret < 0)
return ret;
- if (avctx->codec->update_thread_context)
- ff_thread_finish_setup(avctx);
/* Now decompress the texture with the standard functions. */
avctx->execute2(avctx, decompress_texture_thread,
/* Now decompress the texture with the standard functions. */
avctx->execute2(avctx, decompress_texture_thread,