contrib: d3d9: get more wine
authorThomas Guillem <thomas@gllm.fr>
Fri, 4 Jan 2019 13:18:36 +0000 (14:18 +0100)
committerThomas Guillem <thomas@gllm.fr>
Fri, 4 Jan 2019 14:52:47 +0000 (15:52 +0100)
On Debian Buster, the idl include path is located on /usr/include/wine/wine/

This fixes the "Unable to open include file unknwn.idl" error.

contrib/src/d3d9/rules.mak

index 65d762c..b3b3b61 100644 (file)
@@ -1,7 +1,7 @@
 # generate Direct3D9 temporary include
 
 ifdef HAVE_CROSS_COMPILE
-IDL_INC_PATH = -I/usr/include/wine/windows/
+IDL_INC_PATH = -I/usr/include/wine/windows/ -I/usr/include/wine/wine/windows/
 else
 #ugly way to get the default location of standard idl files
 IDL_INC_PATH = -I/`echo $(MSYSTEM) | tr A-Z a-z`/$(BUILD)/include