- if( p_region->picture.Y_PIXELS[y*p_region->picture.Y_PITCH + x] != i_y ||
- p_region->picture.U_PIXELS[y*p_region->picture.U_PITCH + x] != i_u ||
- p_region->picture.V_PIXELS[y*p_region->picture.V_PITCH + x] != i_v )
+ if( p_region->p_picture->Y_PIXELS[y*p_region->p_picture->Y_PITCH + x] != i_y ||
+ p_region->p_picture->U_PIXELS[y*p_region->p_picture->U_PITCH + x] != i_u ||
+ p_region->p_picture->V_PIXELS[y*p_region->p_picture->V_PITCH + x] != i_v )