msvs: WinRT support
authorHenrik Gramner <henrik@gramner.com>
Sun, 24 Jan 2016 00:48:18 +0000 (01:48 +0100)
committerHenrik Gramner <henrik@gramner.com>
Mon, 11 Apr 2016 14:58:22 +0000 (16:58 +0200)
commitdd6b7b974e0057da726f71e10c24d057a339605b
tree9abd3969330ed0a7a7fa67ccdd1fee7386c6679b
parent7650a1367003e24f4f1b831682c012b5ba3e6c69
msvs: WinRT support

To compile x264 for WinRT the following additional steps has to be performed.

 * Ensure that the necessary SDK is installed.

 * Set the correct environment variables in the VS command prompt as shown at
   https://trac.ffmpeg.org/wiki/CompilationGuide/WinRT

 * Add one of the following to --extra-cflags depending on the target OS:
   "-DWINAPI_FAMILY=WINAPI_FAMILY_PC_APP -D_WIN32_WINNT=0x0A00" (Windows 10)
   "-DWINAPI_FAMILY=WINAPI_FAMILY_PC_APP -D_WIN32_WINNT=0x0603" (Windows 8.1)
common/osdep.c
common/osdep.h
common/win32thread.c
common/win32thread.h
configure