vout: remove aa output
[vlc.git] / modules / video_output / Makefile.am
2018-02-02 Thomas Guillemvout: remove aa output
2018-02-02 Thomas Guillemvout: remove evas output
2018-01-18 Steve Lhommevout: win32: add a module to handle the inhibit mode
2017-12-06 Thomas Guillemopengl: use GL core symbols from *GetProcAddress
2017-12-06 Thomas Guillemopengl: ios: add missing opengles2 flag
2017-11-23 Steve Lhommehw:d3d9: move the filter modules declaration in modules...
2017-11-23 Steve Lhommehw:d3d11: move the filter modules declaration in module...
2017-11-21 Steve Lhommedirect3d11: link with d3d11 on Winstore builds
2017-11-20 Steve Lhommed3d9: move the device creation in libd3d9_common
2017-11-18 Rémi Denis-Courmontmessages: resolve module name at link-time
2017-11-16 Steve Lhommedirect3d11: move the common code in C file rather than...
2017-11-16 Steve Lhommemodules: rename internal static libs to libsomething...
2017-11-14 Steve Lhommedeinterlace: move the common code between modules in...
2017-11-11 Steve Lhommevideo_output: remove unused module specific defines
2017-11-11 Steve Lhommemodules: move copy.c in a locally built static library
2017-11-03 Niklas Haasvideo_output: opengl: add basic support for libplacebo
2017-10-06 Marvin ScholzRevert "configure: Do not use -no-undefined with saniti...
2017-10-05 Marvin Scholzconfigure: Do not use -no-undefined with sanitizers...
2017-10-02 Marvin Scholzvout: add missing frameworks to libglconv_cvpx LDFLAGS
2017-10-02 Thomas Guillemvout: fix libglconv_cvpx LDFLAGS
2017-08-31 Victorien Le Couvi... gl: add converter_vdpau
2017-08-30 Thomas Guillemgl: fix incorrect plugin dependencies
2017-08-30 Thomas Guillemgl: move internal.h to converter.h
2017-08-06 Rémi Denis-Courmontcaca: use new event thread helper
2017-08-06 Rémi Denis-Courmontaa: use new event thread helper
2017-08-06 Rémi Denis-Courmontvout: add legacy event thread helper outside core
2017-08-06 Rémi Denis-Courmontsdl: remove video output
2017-08-06 Rémi Denis-Courmontdirectfb: remove legacy video output
2017-08-03 Olaf Heringgl: vaapi: use wayland CFLAGS
2017-07-30 Felix Paul KühneCVPX converter: enable for tvOS
2017-07-25 Steve Lhommevout: win32: handle tilt sensors for VR orientation
2017-07-05 Thomas Guillemgl: vaapi: add DRM support
2017-07-04 Thomas Guillemhw: vaapi: remove vaapi global instance
2017-07-02 Steve Lhommedxva2_deinterlace: implement different deinterlacing...
2017-07-02 Steve Lhommed3d11_deinterlace: implement different deinterlacing...
2017-07-02 Jean-Baptiste KempfD3D9_adjust: explicitely link to COM libs
2017-07-01 Steve Lhommedirect3d9: add an adjust filter for d3d9 opaque formats
2017-07-01 Steve Lhommedirect3d11: add an adjust filter for d3d11 opaque formats
2017-07-01 Steve Lhommewin32: put the direct3d filters in the video filters...
2017-07-01 Steve Lhommedirect3d9: rename dxva2_deinterlace to direct3d9_deinte...
2017-06-21 Thomas Guillemgl: vaapi: fix the ugly way to get the X11 Display
2017-06-16 Thomas Guillemopengl: add converter_vaapi
2017-06-13 Steve Lhommevout: win32: move the GPU to CPU picture buffer mapping...
2017-06-02 Thomas Guillemvideotoolbox: add vt_utils helper
2017-05-12 Steve Lhommedirect3d9: add a shared header to describe the VLC_CODE...
2017-04-18 Hugo Beauzée-Luyssenvout: Fix win32 build
2017-04-13 Steve Lhommevout: win32: add a Direct3D9 deinterlacer for opaque...
2017-04-13 Steve Lhommevout: win32: add a Direct3D11 deinterlacer
2017-02-27 Jean-Baptiste KempfRename "ios2 vout" into "ios vout"
2017-02-16 Thomas Guillemopengl: cvpx: add ios support
2017-02-15 Thomas Guillemopengl: use OPENGL common rules for OSX
2017-02-15 Thomas Guillemopengl: use OPENGL common rules for Android
2017-02-15 Thomas Guillemopengl: rename OPENGL common rules
2017-02-02 Rémi Denis-Courmontxdg-shell: add Kwin SSD support
2017-02-02 Steve Lhommedirect3d11: move the VLC_CODEC_D3D11_OPAQUE definition...
2017-02-02 Thomas Guillemopengl: add converter_cvpx
2017-01-29 Rémi Denis-Courmontwayland: initial XDG shell window provider
2017-01-29 Rémi Denis-Courmontwayland: rename wl_shell_surface to wl_shell
2017-01-29 Rémi Denis-Courmontwayland/shm: update to wp_viewporter protocol version...
2016-12-19 Thomas Guillemvout/opengl: add converter_android
2016-12-19 Thomas Guillemvout/opengl: move RGBA/YUV/XYZ12 converters
2016-12-19 Thomas Guillemvout/opengl: expose shaders commands in an internal...
2016-12-13 Thomas Guillemvout: move egl.c to opengl/egl.c
2016-12-13 Thomas Guillemvout: move gl.c to opengl/display.c
2016-12-13 Thomas Guillemvout: move OpenGL sources
2016-12-13 Thomas Guillemvout: drop OpenGL 1.x and OpenGL ES 1 support
2016-11-28 Rémi Denis-Courmontxcb/glx: remove GLX video output display plugin
2016-11-28 Thomas Guillemvideo_output: rename android_native_window to android...
2016-11-28 Thomas Guillemvideo_output: rename android_window to android-display
2016-11-22 Jean-Baptiste KempfRemove Direct2D module
2016-08-25 Rémi Denis-Courmontxcb: deduplicate vout helpers and fix missing symbols
2016-08-14 Rémi Denis-Courmontopengl: fix linking
2016-08-03 Hugo Beauzée-Luyssenmodules: Don't enforce linkage to -lole32
2016-07-21 Rémi Denis-Courmontflaschen: fix linking
2016-07-21 François Revolvideo_output: add support for Flaschen-Taschen screen...
2016-06-08 Adrien MagloWGL: OpenGL provider module for Windows
2016-05-17 Jean-Baptiste KempfWin32: fix directdraw linking
2016-05-16 Jean-Baptiste KempfConfigure: remove HAVE_DIRECTX
2016-05-16 Jean-Baptiste Kempfconfigure: provide a HAVE_WIN32_DESKTOP
2016-04-18 Hugo Beauzée-Luyssenvideo_output: win32: Only build direct3d11 on winrt
2016-04-17 Jean-Baptiste Kempfvideo_output: msw -> win32 for Windows
2016-01-26 Steve Lhommedecklink: fix the CXXFLAGS overriding
2015-10-23 Thomas Guillemmodules: add Evas video output
2015-09-11 Felix Paul Kühnevout iOS: enable for tvOS
2015-09-10 Steve Lhommed3d11va: use the same output format order as the vout...
2015-07-15 Felix Paul KühneiOS vout: simplify compilation flags
2015-07-02 David Fuhrmannvout/macosx,coreanimation: do not link against opengl
2015-06-25 Thomas Guillemandroid: add AWindowHandler and android_getEnv
2015-06-25 Steve Lhommevout: do not use D3D9 built-in shaders with D3D11
2015-06-22 Thomas Guillemmodules: include android_window if HAVE_ANDROID
2015-06-22 Thomas Guillemandroid: merge android_surface with android_window
2015-05-27 Jean-Baptiste KempfCompile D3D11 for WinRT
2015-03-08 Martell Maloned3d11 vout plugin
2015-01-03 Jean-Baptiste KempfWin32: rename directx to directdraw
2014-12-31 Martell MaloneRename Direct3D video output module to Direct3D9
2014-12-12 Rémi Denis-Courmontvout: document the priority rules
2014-11-21 Jean-Baptiste KempfDon't build winGDI on WinRT
2014-11-15 Thomas Guillemmodules: add android_window vout
2014-10-16 Rémi Denis-CourmontWayland: check HAVE_WAYLAND_EGL
2014-10-16 Rémi Denis-Courmontegl: add Wayland extended platform support