d3d11_surface: avoid a cast between ID3D11Texture2D* and ID3D11Resource*
[vlc.git] / modules / video_chroma / dxgi_fmt.c
2017-02-08 Steve Lhommedxgi_fmt: provide the list of resource view types in...
2017-01-20 Steve Lhommedxgi_fmt: add a helper function to detect the Xbox One
2017-01-20 Steve Lhommedxgi_fmt: log RGB16 floats
2016-12-12 Steve Lhommedxgi_fmt: fix header name
2016-10-09 Steve Lhommedxgi_fmt: return the VLC FourCC matching DXGI format...
2016-08-01 Steve Lhommedxgi_fmt: set chroma sampling information
2016-08-01 Steve Lhommedxgi_fmt: B5G6R5 is more like 5 bits per channel
2016-07-28 Steve Lhommedirect3d11: add support for YUY2/YUYV 4:2:2 rendering
2016-07-28 Steve Lhommedirect3d11: use P010 for all pixel formats with more...
2016-07-27 Steve Lhommedirect3d11: render VLC_CODEC_D3D11_OPAQUE_10B with...
2016-07-27 Steve Lhommedxgi_fmt: add the number of bits per channel
2016-07-08 Jean-Baptiste KempfDXGI: map P010 to DXGI format
2016-05-12 Jean-Baptiste KempfDxGI: code cosmetic
2016-05-12 Steve Lhommedirect3d11: set the RGB mask for RGB32
2016-05-11 Steve Lhommedxgi_fmt: we can't handle I420 like NV12 in the shader
2015-09-10 Steve Lhommed3d11va: use the same output format order as the vout...