d3d9: fix compilation after opengl rework
authorJean-Baptiste Kempf <jb@videolan.org>
Thu, 13 Feb 2020 22:45:52 +0000 (23:45 +0100)
committerJean-Baptiste Kempf <jb@videolan.org>
Thu, 13 Feb 2020 22:46:26 +0000 (23:46 +0100)
modules/video_output/win32/direct3d9.c

index 2d21884..888cabc 100644 (file)
@@ -1655,7 +1655,7 @@ static void Close(vout_display_t *vd)
 }
 
 #if defined(HAVE_GL) && defined(HAVE_GL_WGLEW_H)
-#include "../opengl/converter.h"
+#include "../opengl/renderer.h"
 #include <GL/glew.h>
 #include <GL/wglew.h>