x86inc: Use .rdata instead of .rodata on Windows
[ffmpeg.git] / libavutil / hwcontext_d3d11va.c
2018-01-16 wm4hwcontext_d3d11va: implement av_hwdevice_get_hwframe_co...
2017-11-25 Jan Ekströmhwcontext_d3d11va: properly reset values after release...
2017-11-25 Mark Thompsonhwcontext_d3d11: Log adapter details on device creation
2017-11-08 Greg Wesselsavutil/hwcontext_d3d11va: Fix leak when wrapping textur...
2017-08-10 Martin Storsjöd3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY
2017-06-27 Hendrik Leppkeshwcontext_d3d11va: use correct license header
2017-06-27 wm4hwcontext_d3d11va: add option to enable debug mode
2017-06-27 wm4dxva: support DXGI_FORMAT_420_OPAQUE decoding
2017-06-27 wm4hwcontext_d3d11va: allocate staging texture lazily
2017-06-27 wm4hwcontext_d3d11va: fix crash on frames_init failure
2017-06-27 Martin Storsjöd3d11va: Link directly to dxgi.dll and d3d11.dll functi...
2017-06-27 wm4lavu: add new D3D11 pixfmt and hwcontext