Merge commit '21733b39d0af5211d7b9f168ff3667ea86362e2b'
[ffmpeg.git] / libavutil / hwcontext_d3d11va.c
2018-07-25 James Almeravutil/hwcontext_d3d11va: fix type arguments passed...
2018-04-13 James AlmerMerge commit '8f144d9e3d5cb2ca92e5bdf7cc9f72effa1bd2ce'
2018-04-09 Diego BiurrunDrop Windows XP support remnants
2018-03-27 Mark Thompsonhwcontext_d3d11: Fix crash with valid adapter but no...
2018-01-16 wm4hwcontext_d3d11va: implement av_hwdevice_get_hwframe_co...
2017-11-25 Jan Ekströmhwcontext_d3d11va: properly reset values after release...
2017-11-25 Mark Thompsonhwcontext_d3d11: Log adapter details on device creation
2017-11-08 Greg Wesselsavutil/hwcontext_d3d11va: Fix leak when wrapping textur...
2017-08-10 Martin Storsjöd3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY
2017-07-05 Martin Storsjöd3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY
2017-06-27 Hendrik Leppkeshwcontext_d3d11va: use correct license header
2017-06-27 wm4hwcontext_d3d11va: add option to enable debug mode
2017-06-27 wm4dxva: support DXGI_FORMAT_420_OPAQUE decoding
2017-06-27 wm4hwcontext_d3d11va: allocate staging texture lazily
2017-06-27 wm4hwcontext_d3d11va: fix crash on frames_init failure
2017-06-27 Martin Storsjöd3d11va: Link directly to dxgi.dll and d3d11.dll functi...
2017-06-27 wm4lavu: add new D3D11 pixfmt and hwcontext
2017-06-26 wm4hwcontext_d3d11va: add option to enable debug mode
2017-06-26 wm4dxva: support DXGI_FORMAT_420_OPAQUE decoding
2017-06-26 wm4hwcontext_d3d11va: allocate staging texture lazily
2017-06-26 wm4hwcontext_d3d11va: fix crash on frames_init failure
2017-06-18 Martin Storsjöd3d11va: Link directly to dxgi.dll and d3d11.dll functi...
2017-06-08 wm4lavu: add new D3D11 pixfmt and hwcontext