Remove the SDL_main define from the global cflags but not from the
ffplay cflags, and the -mwindows linker option from extralibs instead
of overriding it with the addition of -mconsole.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
enable sdl2
fi
if test $target_os = "mingw32"; then
- sdl2_extralibs="$sdl2_extralibs -mconsole"
+ sdl2_extralibs=$(filter_out '-mwindows' $sdl2_extralibs)
fi
fi
-enabled sdl2 && add_cflags $sdl2_cflags && add_extralibs $sdl2_extralibs
+enabled sdl2 && add_cflags $(filter_out '-Dmain=SDL_main' $sdl2_cflags) && add_extralibs $sdl2_extralibs
if enabled decklink; then
case $target_os in
LIBOBJS := $(OBJS) $(SUBDIR)%.h.o $(TESTOBJS)
$(LIBOBJS) $(LIBOBJS:.o=.s) $(LIBOBJS:.o=.i): CPPFLAGS += -DHAVE_AV_CONFIG_H
-$(TESTOBJS) $(TESTOBJS:.o=.i): CFLAGS += -Umain
$(SUBDIR)$(LIBNAME): $(OBJS)
$(RM) $@