Apparently, some build environments require dxva.h even for dxva2,
while others lack this header entirely. Including it conditionally
allows building in both cases.
Signed-off-by: Martin Storsjö <martin@martin.st>
dlfcn_h
dlopen
dos_paths
+ dxva_h
ebp_available
ebx_available
exp2
check_func_headers windows.h VirtualAlloc
check_header dlfcn.h
+check_header dxva.h
check_header dxva2api.h
check_header malloc.h
check_header poll.h
#define _WIN32_WINNT 0x0600
#define COBJMACROS
+
+#include "config.h"
+
#include "dxva2.h"
+#if HAVE_DXVA_H
+#include <dxva.h>
+#endif
+
#include "avcodec.h"
#include "mpegvideo.h"