ffplay: signal the frame queue before closing audio
authorMarton Balint <cus@passwd.hu>
Mon, 10 Nov 2014 22:23:47 +0000 (23:23 +0100)
committerMarton Balint <cus@passwd.hu>
Tue, 11 Nov 2014 22:02:00 +0000 (23:02 +0100)
Fixed regression caused by 631ac655c00e978e19d05dab572bc1ffd6078c63 when ffplay
does not quit if the audio thread is blocked.

Signed-off-by: Marton Balint <cus@passwd.hu>
ffplay.c

index 490bffa..f79161d 100644 (file)
--- a/ffplay.c
+++ b/ffplay.c
@@ -2786,9 +2786,8 @@ static void stream_component_close(VideoState *is, int stream_index)
     switch (avctx->codec_type) {
     case AVMEDIA_TYPE_AUDIO:
         packet_queue_abort(&is->audioq);
-
-        SDL_CloseAudio();
         frame_queue_signal(&is->sampq);
+        SDL_CloseAudio();
         SDL_WaitThread(is->audio_tid, NULL);
 
         decoder_destroy(&is->auddec);