#include "get_bits.h"
#include "bytestream.h"
#include "internal.h"
+#include "thread.h"
#include "unary.h"
#include "mathops.h"
#include "alac_data.h"
return AVERROR_INVALIDDATA;
}
if (!alac->nb_samples) {
+ ThreadFrame tframe = { .f = frame };
/* get output buffer */
frame->nb_samples = output_samples;
- if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
+ if ((ret = ff_thread_get_buffer(avctx, &tframe, 0)) < 0)
return ret;
} else if (output_samples != alac->nb_samples) {
av_log(avctx, AV_LOG_ERROR, "sample count mismatch: %u != %d\n",
return 0;
}
+static int init_thread_copy(AVCodecContext *avctx)
+{
+ ALACContext *alac = avctx->priv_data;
+ return allocate_buffers(alac);
+}
+
AVCodec ff_alac_decoder = {
.name = "alac",
.type = AVMEDIA_TYPE_AUDIO,
.init = alac_decode_init,
.close = alac_decode_close,
.decode = alac_decode_frame,
- .capabilities = CODEC_CAP_DR1,
+ .init_thread_copy = init_thread_copy,
+ .capabilities = CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS,
.long_name = NULL_IF_CONFIG_SMALL("ALAC (Apple Lossless Audio Codec)"),
};