Signed-off-by: Mans Rullgard <mans@mansr.com>
#include "libavutil/float_dsp.h"
#include "libavutil/float_dsp.h"
-void ff_dsputil_init_vfp (AVFloatDSPContext *fdsp);
-void ff_dsputil_init_neon(AVFloatDSPContext *fdsp);
+void ff_float_dsp_init_vfp (AVFloatDSPContext *fdsp);
+void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp);
#endif /* AVUTIL_ARM_FLOAT_DSP_ARM_H */
#endif /* AVUTIL_ARM_FLOAT_DSP_ARM_H */
int cpu_flags = av_get_cpu_flags();
if (have_vfp(cpu_flags))
int cpu_flags = av_get_cpu_flags();
if (have_vfp(cpu_flags))
- ff_dsputil_init_vfp(fdsp);
+ ff_float_dsp_init_vfp(fdsp);
if (have_neon(cpu_flags))
if (have_neon(cpu_flags))
- ff_dsputil_init_neon(fdsp);
+ ff_float_dsp_init_neon(fdsp);
void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len);
void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len);
-void ff_dsputil_init_neon(AVFloatDSPContext *fdsp)
+void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp)
- c->vector_fmul = ff_vector_fmul_neon;
+ fdsp->vector_fmul = ff_vector_fmul_neon;
void ff_vector_fmul_vfp(float *dst, const float *src0, const float *src1,
int len);
void ff_vector_fmul_vfp(float *dst, const float *src0, const float *src1,
int len);
-void ff_dsputil_init_vfp(DSPContext* c, AVCodecContext *avctx)
+void ff_float_dsp_init_vfp(AVFloatDSPContext *fdsp)
{
int cpu_flags = av_get_cpu_flags();
if (!have_vfpv3(cpu_flags))
{
int cpu_flags = av_get_cpu_flags();
if (!have_vfpv3(cpu_flags))
- c->vector_fmul = ff_vector_fmul_vfp;
+ fdsp->vector_fmul = ff_vector_fmul_vfp;