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ff80c68)
The index of the motion vector has to be checked before being
multiplied by 2 for the array index.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
/* get motion vector index and setup the pointer to the mv set */
if (!ctx->need_resync)
ctx->next_cell_data = &ctx->gb.buffer[(get_bits_count(&ctx->gb) + 7) >> 3];
/* get motion vector index and setup the pointer to the mv set */
if (!ctx->need_resync)
ctx->next_cell_data = &ctx->gb.buffer[(get_bits_count(&ctx->gb) + 7) >> 3];
- mv_idx = *(ctx->next_cell_data++) << 1;
+ mv_idx = *(ctx->next_cell_data++);
if (mv_idx >= ctx->num_vectors) {
av_log(avctx, AV_LOG_ERROR, "motion vector index out of range\n");
return AVERROR_INVALIDDATA;
}
if (mv_idx >= ctx->num_vectors) {
av_log(avctx, AV_LOG_ERROR, "motion vector index out of range\n");
return AVERROR_INVALIDDATA;
}
- curr_cell.mv_ptr = &ctx->mc_vectors[mv_idx];
+ curr_cell.mv_ptr = &ctx->mc_vectors[mv_idx << 1];
curr_cell.tree = 1; /* enter the VQ tree */
UPDATE_BITPOS(8);
} else { /* VQ tree DATA code */
curr_cell.tree = 1; /* enter the VQ tree */
UPDATE_BITPOS(8);
} else { /* VQ tree DATA code */