ffplay: handle fullscreen status on resize event
authorMarton Balint <cus@passwd.hu>
Mon, 22 Sep 2014 20:17:06 +0000 (22:17 +0200)
committerMarton Balint <cus@passwd.hu>
Tue, 23 Sep 2014 19:08:35 +0000 (21:08 +0200)
In some cases resize events can happen even during fullscreen, so let's pass
the proper flag to SDL_SetVideoMode.

Fixes ticket #3964.

Reported-by: Jeff Dwork <jeff@reggie.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
ffplay.c

index 9982474..310dd75 100644 (file)
--- a/ffplay.c
+++ b/ffplay.c
@@ -3467,7 +3467,7 @@ static void event_loop(VideoState *cur_stream)
             break;
         case SDL_VIDEORESIZE:
                 screen = SDL_SetVideoMode(FFMIN(16383, event.resize.w), event.resize.h, 0,
-                                          SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_HWACCEL);
+                                          SDL_HWSURFACE|(is_full_screen?SDL_FULLSCREEN:SDL_RESIZABLE)|SDL_ASYNCBLIT|SDL_HWACCEL);
                 if (!screen) {
                     av_log(NULL, AV_LOG_FATAL, "Failed to set video mode\n");
                     do_exit(cur_stream);