dxva2_h264: set the correct ref frame index in the long slice struct
authorHendrik Leppkes <h.leppkes@gmail.com>
Tue, 4 Mar 2014 07:28:38 +0000 (08:28 +0100)
committerMichael Niedermayer <michaelni@gmx.at>
Thu, 6 Mar 2014 23:33:19 +0000 (00:33 +0100)
The latest H.264 DXVA specification states that the index in this
structure should refer to a valid entry in the RefFrameList of the picture
parameter structure, and not to the actual surface index.

Fixes H.264 DXVA2 decoding on recent Intel GPUs (tested on Sandy and Ivy)

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
libavcodec/dxva2_h264.c

index 02d3f54..2484486 100644 (file)
@@ -194,8 +194,18 @@ static void fill_slice_short(DXVA_Slice_H264_Short *slice,
     slice->wBadSliceChopping     = 0;
 }
 
+static int get_refpic_index(const DXVA_PicParams_H264 *pp, int surface_index)
+{
+    int i;
+    for (i = 0; i < FF_ARRAY_ELEMS(pp->RefFrameList); i++) {
+        if ((pp->RefFrameList[i].bPicEntry & 0x7f) == surface_index)
+          return i;
+    }
+    return 0x7f;
+}
+
 static void fill_slice_long(AVCodecContext *avctx, DXVA_Slice_H264_Long *slice,
-                            unsigned position, unsigned size)
+                            const DXVA_PicParams_H264 *pp, unsigned position, unsigned size)
 {
     const H264Context *h = avctx->priv_data;
     struct dxva_context *ctx = avctx->hwaccel_context;
@@ -228,8 +238,8 @@ static void fill_slice_long(AVCodecContext *avctx, DXVA_Slice_H264_Long *slice,
             if (list < h->list_count && i < h->ref_count[list]) {
                 const Picture *r = &h->ref_list[list][i];
                 unsigned plane;
-                fill_picture_entry(&slice->RefPicList[list][i],
-                                   ff_dxva2_get_surface_index(ctx, r),
+                unsigned index = get_refpic_index(pp, ff_dxva2_get_surface_index(ctx, r));
+                fill_picture_entry(&slice->RefPicList[list][i], index,
                                    r->reference == PICT_BOTTOM_FIELD);
                 for (plane = 0; plane < 3; plane++) {
                     int w, o;
@@ -414,7 +424,7 @@ static int dxva2_h264_decode_slice(AVCodecContext *avctx,
                          position, size);
     else
         fill_slice_long(avctx, &ctx_pic->slice_long[ctx_pic->slice_count],
-                        position, size);
+                        &ctx_pic->pp, position, size);
     ctx_pic->slice_count++;
 
     if (h->slice_type != AV_PICTURE_TYPE_I && h->slice_type != AV_PICTURE_TYPE_SI)