4xm: operate with pointers to AVFrames instead of whole structs.
authorAnton Khirnov <anton@khirnov.net>
Wed, 14 Nov 2012 07:23:11 +0000 (08:23 +0100)
committerAnton Khirnov <anton@khirnov.net>
Sun, 6 Jan 2013 12:31:39 +0000 (13:31 +0100)
commitf7d15d2f42d99df3a3c2448dd91e436f8fb005f4
tree9e8a7697c942f33e5eb3781ef65454e609d8fb45
parent85383d139a54ebd9d8e8bb7d6dc6b0e03bc769ca
4xm: operate with pointers to AVFrames instead of whole structs.

This is more correct and avoids breaking extended_data.
libavcodec/4xm.c