Correct chroma vector calculation for RealVideo 3.
authorKostya Shishkov <kostya.shishkov@gmail.com>
Tue, 2 Aug 2011 11:45:28 +0000 (13:45 +0200)
committerRonald S. Bultje <rsbultje@gmail.com>
Tue, 2 Aug 2011 15:23:47 +0000 (08:23 -0700)
commit6f7fe4723b9bfbb52341568906e6168966f486b3
tree0def9f082e0bebc7ac85e274bd702e960a21adb8
parent73e8e8dbf969b9a0bc1591abcfeba474a42e47bc
Correct chroma vector calculation for RealVideo 3.

Old version divided it wrong, which resulted in chroma drift (visible on FATE
sample too as dirty trails left by clouds).

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
libavcodec/rv34.c
tests/ref/fate/rv30