ffplay: dynamically allocate audio buffer
authorMarton Balint <cus@passwd.hu>
Sat, 26 Jan 2013 21:32:39 +0000 (22:32 +0100)
committerMarton Balint <cus@passwd.hu>
Sat, 2 Feb 2013 11:38:14 +0000 (12:38 +0100)
commit571ef42dd4eb260b213464ed15d288a887b6679a
tree0754f897e85686167db1ac8e90b83ed8997ed223
parentb45a3e167f497d82effbf8ada453ea47b0ee21da
ffplay: dynamically allocate audio buffer

We simply remove the fixed length VideoState->audio_buf2 and use
the previously unused VideoState->audio_buf1.

Fixes ticket #2191.

Signed-off-by: Marton Balint <cus@passwd.hu>
ffplay.c