avfilter/lut3d: fix channel order in Iridas format parsing.
authorClément Bœsch <u@pkh.me>
Sat, 4 Jan 2014 08:31:40 +0000 (09:31 +0100)
committerClément Bœsch <u@pkh.me>
Sat, 4 Jan 2014 08:42:31 +0000 (09:42 +0100)
commit307b6b8cb4f8c2e6bd4ecf19395b2f42b929c63c
tree1fc3f5c03f24bd5b7069add8ef76b2a6fedde6ae
parentbe524ffc16bf14cab0ad112b0dcb48d09a2a40ff
avfilter/lut3d: fix channel order in Iridas format parsing.

According to http://doc.iridas.com/index.php?title=LUT_Formats

    for 3D textures, the data is also RGB, and ordered in such a way
    that the red coordinate changes fastest, then the green coordinate,
    and finally, the blue coordinate changes slowest:

Fixes Ticket #3236.
libavfilter/vf_lut3d.c