compat: remove in-tree NVidia headers
authorTimo Rothenpieler <timo@rothenpieler.org>
Mon, 26 Feb 2018 00:20:51 +0000 (01:20 +0100)
committerTimo Rothenpieler <timo@rothenpieler.org>
Tue, 27 Feb 2018 15:22:12 +0000 (16:22 +0100)
commit27cbbbb33f259de7c795d2b75edf7b240f0f82e6
tree4ea8517b48c0dac803d515c5c279113521243bf3
parent7414d0bda7763f9bd69c26c068e482ab297c1c96
compat: remove in-tree NVidia headers

External headers are no longer welcome in the ffmpeg codebase because they
increase the maintenance burden. However, in the NVidia case the vanilla
headers need some modifications to be usable in ffmpeg therefore we still
provide them, but in a separate repository.

The external headers can be found at
https://git.videolan.org/?p=ffmpeg/nv-codec-headers.git

Fate-source is updated because of the deleted files, and dynlink_loader.h
license headers were updated with the standard FFmpeg headers.

Signed-off-by: Marton Balint <cus@passwd.hu>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Changelog
compat/cuda/dynlink_cuda.h [deleted file]
compat/cuda/dynlink_cuviddec.h [deleted file]
compat/cuda/dynlink_loader.h
compat/cuda/dynlink_nvcuvid.h [deleted file]
compat/nvenc/nvEncodeAPI.h [deleted file]
configure
libavcodec/nvenc.h
tests/ref/fate/source