#include <stdint.h>
+#include "libavutil/attributes.h"
#include "libavutil/float_dsp.h"
#include "float_dsp_arm.h"
void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len);
-void ff_dsputil_init_neon(AVFloatDSPContext *fdsp)
+void ff_vector_fmac_scalar_neon(float *dst, const float *src, float mul,
+ int len);
+
+void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul,
+ int len);
+
+void ff_vector_fmul_window_neon(float *dst, const float *src0,
+ const float *src1, const float *win, int len);
+
+void ff_vector_fmul_add_neon(float *dst, const float *src0, const float *src1,
+ const float *src2, int len);
+
+void ff_vector_fmul_reverse_neon(float *dst, const float *src0,
+ const float *src1, int len);
+
+void ff_butterflies_float_neon(float *v1, float *v2, int len);
+
+float ff_scalarproduct_float_neon(const float *v1, const float *v2, int len);
+
+av_cold void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp)
{
- c->vector_fmul = ff_vector_fmul_neon;
+ fdsp->vector_fmul = ff_vector_fmul_neon;
+ fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_neon;
+ fdsp->vector_fmul_scalar = ff_vector_fmul_scalar_neon;
+ fdsp->vector_fmul_window = ff_vector_fmul_window_neon;
+ fdsp->vector_fmul_add = ff_vector_fmul_add_neon;
+ fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_neon;
+ fdsp->butterflies_float = ff_butterflies_float_neon;
+ fdsp->scalarproduct_float = ff_scalarproduct_float_neon;
}