+#endif
+
+/**
+ * Get a frame with filtered data from sink and put it in frame.
+ *
+ * @param ctx pointer to a context of a buffersink or abuffersink AVFilter.
+ * @param frame pointer to an allocated frame that will be filled with data.
+ * The data must be freed using av_frame_unref() / av_frame_free()
+ *
+ * @return
+ * - >= 0 if a frame was successfully returned.
+ * - AVERROR(EAGAIN) if no frames are available at this point; more
+ * input frames must be added to the filtergraph to get more output.
+ * - AVERROR_EOF if there will be no more output frames on this sink.
+ * - A different negative AVERROR code in other failure cases.
+ */
+int av_buffersink_get_frame(AVFilterContext *ctx, AVFrame *frame);
+
+/**
+ * Same as av_buffersink_get_frame(), but with the ability to specify the number
+ * of samples read. This function is less efficient than
+ * av_buffersink_get_frame(), because it copies the data around.
+ *
+ * @param ctx pointer to a context of the abuffersink AVFilter.
+ * @param frame pointer to an allocated frame that will be filled with data.
+ * The data must be freed using av_frame_unref() / av_frame_free()
+ * frame will contain exactly nb_samples audio samples, except at
+ * the end of stream, when it can contain less than nb_samples.
+ *
+ * @return The return codes have the same meaning as for
+ * av_buffersink_get_samples().
+ *
+ * @warning do not mix this function with av_buffersink_get_frame(). Use only one or
+ * the other with a single sink, not both.
+ */
+int av_buffersink_get_samples(AVFilterContext *ctx, AVFrame *frame, int nb_samples);
+
+/**
+ * @}
+ */