avfilter: add nvidia NPP based transpose filter
[ffmpeg.git] / libavfilter / Makefile
index 86b04e3..5b04626 100644 (file)
@@ -36,6 +36,7 @@ OBJS-$(CONFIG_ACONTRAST_FILTER)              += af_acontrast.o
 OBJS-$(CONFIG_ACOPY_FILTER)                  += af_acopy.o
 OBJS-$(CONFIG_ACROSSFADE_FILTER)             += af_afade.o
 OBJS-$(CONFIG_ACRUSHER_FILTER)               += af_acrusher.o
+OBJS-$(CONFIG_ACUE_FILTER)                   += f_cue.o
 OBJS-$(CONFIG_ADECLICK_FILTER)               += af_adeclick.o
 OBJS-$(CONFIG_ADECLIP_FILTER)                += af_adeclick.o
 OBJS-$(CONFIG_ADELAY_FILTER)                 += af_adelay.o
@@ -178,6 +179,7 @@ OBJS-$(CONFIG_COREIMAGE_FILTER)              += vf_coreimage.o
 OBJS-$(CONFIG_COVER_RECT_FILTER)             += vf_cover_rect.o lavfutils.o
 OBJS-$(CONFIG_CROP_FILTER)                   += vf_crop.o
 OBJS-$(CONFIG_CROPDETECT_FILTER)             += vf_cropdetect.o
+OBJS-$(CONFIG_CUE_FILTER)                    += f_cue.o
 OBJS-$(CONFIG_CURVES_FILTER)                 += vf_curves.o
 OBJS-$(CONFIG_DATASCOPE_FILTER)              += vf_datascope.o
 OBJS-$(CONFIG_DCTDNOIZ_FILTER)               += vf_dctdnoiz.o
@@ -196,6 +198,8 @@ OBJS-$(CONFIG_DESHAKE_FILTER)                += vf_deshake.o
 OBJS-$(CONFIG_DESPILL_FILTER)                += vf_despill.o
 OBJS-$(CONFIG_DETELECINE_FILTER)             += vf_detelecine.o
 OBJS-$(CONFIG_DILATION_FILTER)               += vf_neighbor.o
+OBJS-$(CONFIG_DILATION_OPENCL_FILTER)        += vf_neighbor_opencl.o opencl.o \
+                                                opencl/neighbor.o
 OBJS-$(CONFIG_DISPLACE_FILTER)               += vf_displace.o framesync.o
 OBJS-$(CONFIG_DOUBLEWEAVE_FILTER)            += vf_weave.o
 OBJS-$(CONFIG_DRAWBOX_FILTER)                += vf_drawbox.o
@@ -207,6 +211,8 @@ OBJS-$(CONFIG_ELBG_FILTER)                   += vf_elbg.o
 OBJS-$(CONFIG_ENTROPY_FILTER)                += vf_entropy.o
 OBJS-$(CONFIG_EQ_FILTER)                     += vf_eq.o
 OBJS-$(CONFIG_EROSION_FILTER)                += vf_neighbor.o
+OBJS-$(CONFIG_EROSION_OPENCL_FILTER)         += vf_neighbor_opencl.o opencl.o \
+                                                opencl/neighbor.o
 OBJS-$(CONFIG_EXTRACTPLANES_FILTER)          += vf_extractplanes.o
 OBJS-$(CONFIG_FADE_FILTER)                   += vf_fade.o
 OBJS-$(CONFIG_FFTDNOIZ_FILTER)               += vf_fftdnoiz.o
@@ -254,6 +260,7 @@ OBJS-$(CONFIG_LIBVMAF_FILTER)                += vf_libvmaf.o framesync.o
 OBJS-$(CONFIG_LIMITER_FILTER)                += vf_limiter.o
 OBJS-$(CONFIG_LOOP_FILTER)                   += f_loop.o
 OBJS-$(CONFIG_LUMAKEY_FILTER)                += vf_lumakey.o
+OBJS-$(CONFIG_LUT1D_FILTER)                  += vf_lut3d.o
 OBJS-$(CONFIG_LUT_FILTER)                    += vf_lut.o
 OBJS-$(CONFIG_LUT2_FILTER)                   += vf_lut2.o framesync.o
 OBJS-$(CONFIG_LUT3D_FILTER)                  += vf_lut3d.o
@@ -365,10 +372,11 @@ OBJS-$(CONFIG_TILE_FILTER)                   += vf_tile.o
 OBJS-$(CONFIG_TINTERLACE_FILTER)             += vf_tinterlace.o
 OBJS-$(CONFIG_TLUT2_FILTER)                  += vf_lut2.o framesync.o
 OBJS-$(CONFIG_TMIX_FILTER)                   += vf_mix.o framesync.o
-OBJS-$(CONFIG_TONEMAP_FILTER)                += vf_tonemap.o
+OBJS-$(CONFIG_TONEMAP_FILTER)                += vf_tonemap.o colorspace.o
 OBJS-$(CONFIG_TONEMAP_OPENCL_FILTER)         += vf_tonemap_opencl.o colorspace.o opencl.o \
                                                 opencl/tonemap.o opencl/colorspace_common.o
 OBJS-$(CONFIG_TRANSPOSE_FILTER)              += vf_transpose.o
+OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER)          += vf_transpose_npp.o
 OBJS-$(CONFIG_TRIM_FILTER)                   += trim.o
 OBJS-$(CONFIG_UNPREMULTIPLY_FILTER)          += vf_premultiply.o framesync.o
 OBJS-$(CONFIG_UNSHARP_FILTER)                += vf_unsharp.o