{ "6.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_6 }, 0, 0, VE, "level" },
{ "6.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_61 }, 0, 0, VE, "level" },
{ "6.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_HEVC_62 }, 0, 0, VE, "level" },
- { "tier", "Set the encoding tier (main or high)", OFFSET(tier), AV_OPT_TYPE_STRING, { .str = "main" }, 0, 0, VE },
+ { "tier", "Set the encoding tier", OFFSET(tier), AV_OPT_TYPE_INT, { .i64 = NV_ENC_TIER_HEVC_MAIN }, NV_ENC_TIER_HEVC_MAIN, NV_ENC_TIER_HEVC_HIGH, VE, "tier"},
+ { "main", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TIER_HEVC_MAIN }, 0, 0, VE, "tier" },
+ { "high", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TIER_HEVC_HIGH }, 0, 0, VE, "tier" },
+ { "rc", "Override the preset rate-control", OFFSET(rc), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, "rc" },
+ { "constqp", "Constant QP mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CONSTQP }, 0, 0, VE, "rc" },
+ { "vbr", "Variable bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_VBR }, 0, 0, VE, "rc" },
+ { "cbr", "Constant bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CBR }, 0, 0, VE, "rc" },
+ { "vbr_minqp", "Variable bitrate mode with MinQP", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_VBR_MINQP }, 0, 0, VE, "rc" },
+ { "ll_2pass_quality", "Multi-pass optimized for image quality (only for low-latency presets)", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_2_PASS_QUALITY }, 0, 0, VE, "rc" },
+ { "ll_2pass_size", "Multi-pass optimized for constant frame size (only for low-latency presets)", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_2_PASS_FRAMESIZE_CAP }, 0, 0, VE, "rc" },
+ { "vbr_2pass", "Multi-pass variable bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_2_PASS_VBR }, 0, 0, VE, "rc" },
{ "cbr", "Use cbr encoding mode", OFFSET(cbr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "2pass", "Use 2pass encoding mode", OFFSET(twopass), AV_OPT_TYPE_BOOL, { .i64 = -1 }, -1, 1, VE },
{ "gpu", "Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on.", OFFSET(gpu), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },