Support for lossless and inter H264 4:2:2.
[ffmpeg.git] / libavcodec / h264pred.c
index 17199d0..37a4cf1 100644 (file)
@@ -462,10 +462,10 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth, co
             h->pred8x8[DC_PRED8x8     ]= FUNCC(pred8x16_dc                    , depth);\
             h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x16_left_dc               , depth);\
             h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x16_top_dc                , depth);\
-            h->pred8x8[ALZHEIMER_DC_L0T_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l0t, depth);\
-            h->pred8x8[ALZHEIMER_DC_0LT_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0lt, depth);\
-            h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l00, depth);\
-            h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0l0, depth);\
+            h->pred8x8[ALZHEIMER_DC_L0T_PRED8x8 ]= FUNC(pred8x16_mad_cow_dc_l0t, depth);\
+            h->pred8x8[ALZHEIMER_DC_0LT_PRED8x8 ]= FUNC(pred8x16_mad_cow_dc_0lt, depth);\
+            h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x16_mad_cow_dc_l00, depth);\
+            h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x16_mad_cow_dc_0l0, depth);\
         }\
     }else{\
         h->pred8x8[DC_PRED8x8     ]= FUNCD(pred8x8_dc_rv40);\
@@ -510,8 +510,13 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth, co
     h->pred4x4_add  [ HOR_PRED   ]= FUNCC(pred4x4_horizontal_add          , depth);\
     h->pred8x8l_add [VERT_PRED   ]= FUNCC(pred8x8l_vertical_add           , depth);\
     h->pred8x8l_add [ HOR_PRED   ]= FUNCC(pred8x8l_horizontal_add         , depth);\
+    if (chroma_format_idc == 1) {\
     h->pred8x8_add  [VERT_PRED8x8]= FUNCC(pred8x8_vertical_add            , depth);\
     h->pred8x8_add  [ HOR_PRED8x8]= FUNCC(pred8x8_horizontal_add          , depth);\
+    } else {\
+        h->pred8x8_add  [VERT_PRED8x8]= FUNCC(pred8x16_vertical_add            , depth);\
+        h->pred8x8_add  [ HOR_PRED8x8]= FUNCC(pred8x16_horizontal_add          , depth);\
+    }\
     h->pred16x16_add[VERT_PRED8x8]= FUNCC(pred16x16_vertical_add          , depth);\
     h->pred16x16_add[ HOR_PRED8x8]= FUNCC(pred16x16_horizontal_add        , depth);\